PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
9.49
89.56 %

K/D Ratio
.23
99.96 %

Total Kills
6
100.00 %

Kills/Min
.19
99.37 %

Win Rate
67 %
0.30 %

Matches Won
2
100.00 %

Deaths
26
100.00 %

Assists
0
100.00 %

Accuracy
19.4 %
15.94 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
3km
5.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Advisor
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 4 | 0.273 | 86 | 16 | 18.6 % | 0 | 0.0 % | ||
|
Tavor 7 | 2 | 0.237 | 26 | 7 | 26.9 % | 0 | 0.0 % | ||
|
M249 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
MK18 | 0 | 0 | 12 | 1 | 8.3 % | 0 | 0 |
Personal Bests
Most Kills
2
Prison
Best K/D
0.33
Precinct
Highest Score
160
Precinct
Most Headshots
0
Prison
Most Objectives
1
Precinct
Recent Matches
Hardcorecheckpoint
Prison
0.33 K/D
1/1 Rounds
Checkpoint
Mountain
2.5 K/D
0/3 Rounds
Checkpoint
Compound
24 K/D
1/1 Rounds
Checkpoint
Mountain
0 K/D
0/1 Rounds
Checkpoint
Compound
7.75 K/D
0/3 Rounds
Checkpoint
Mountain
8.75 K/D
1/2 Rounds
Checkpoint
Bab
7.4 K/D
0/3 Rounds
Checkpoint
Gap
17 K/D
0/2 Rounds
Checkpoint
Canyon
29 K/D
1/1 Rounds
Checkpoint
Forest
10.6 K/D
0/3 Rounds
Assaulter
Advisor
Gunner