PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
40.52
5.78 %

K/D Ratio
.73
77.92 %

Total Kills
8
100.00 %

Kills/Min
.4
77.02 %

Win Rate
50 %
6.69 %

Matches Won
1
100.00 %

Deaths
11
100.00 %

Assists
3
99.99 %

Accuracy
20.9 %
10.29 %

Headshot %
25.0 %
0.03 %

Objectives
5
99.95 %

Distance
2km
6.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MG3 | 5 | 0.845 | 88 | 20 | 22.7 % | 2 | 40.0 % | ||
|
M1 Garand | 4 | 0.507 | 41 | 6 | 14.6 % | 0 | 0.0 % | ||
|
M1911 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Survival
Prison
9.5 K/D
1/1 Rounds
Survival
Compound
6 K/D
1/3 Rounds
Checkpoint
Bab
0 K/D
0/1 Rounds
Checkpoint
Compound
8 K/D
1/1 Rounds
Checkpoint
Tell
13 K/D
0/2 Rounds
Outpost
Forest
12 K/D
1/1 Rounds
Outpost
Town
12 K/D
0/1 Rounds
Checkpoint
Precinct
10.86 K/D
1/3 Rounds
Checkpoint
Town
28.5 K/D
1/1 Rounds
Checkpoint
Citadel
5.67 K/D
0/3 Rounds
Fragger