PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.14
66.57 %

K/D Ratio
1.63
6.23 %

Total Kills
13
100.00 %

Kills/Min
.6
36.16 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
8
100.00 %

Assists
0
100.00 %

Accuracy
10.5 %
82.15 %

Headshot %
23.1 %
0.06 %

Objectives
0
100.00 %

Distance
2km
5.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Vector | 9 | 0.635 | 208 | 17 | 8.2 % | 1 | 11.1 % | ||
|
MP5A2 | 4 | 0.694 | 59 | 9 | 15.3 % | 2 | 50.0 % |
Recent Matches
Checkpoint
Farmhouse
8 K/D
1/1 Rounds
Checkpoint
Town
41 K/D
1/2 Rounds
Checkpoint
Farmhouse
19.67 K/D
1/2 Rounds
Checkpoint
Precinct
52 K/D
1/1 Rounds
Checkpoint
Lastlight
42 K/D
1/1 Rounds
Checkpoint
Gap
15.33 K/D
1/2 Rounds
Checkpoint
Lastlight
17.67 K/D
1/3 Rounds
Checkpoint
Powerplant
18 K/D
1/1 Rounds
Checkpoint
Compound
22.5 K/D
1/1 Rounds
Checkpoint
Town
21 K/D
1/1 Rounds
Advisor
Breacher