PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.7
96.37 %

K/D Ratio
.33
99.65 %

Total Kills
1
100.00 %

Kills/Min
.09
100.00 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
3
100.00 %

Assists
0
100.00 %

Accuracy
1.8 %
100.00 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
1km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 1 | 0.256 | 39 | 1 | 2.6 % | 0 | 0.0 % | ||
|
MDR | 0 | 0 | 16 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
1
Farmhouse
Best K/D
0.33
Farmhouse
Highest Score
90
Farmhouse
Most Headshots
0
Farmhouse
Most Objectives
1
Farmhouse
Recent Matches
Checkpoint
Town
12.67 K/D
1/2 Rounds
Checkpoint
Sinjar
58 K/D
1/1 Rounds
Checkpoint
Citadel
31 K/D
1/1 Rounds
Checkpoint
Hold
5.5 K/D
1/1 Rounds
Checkpoint
Hold
12.5 K/D
1/1 Rounds
Checkpoint
Precinct
4.17 K/D
0/3 Rounds
Checkpoint
Precinct
17.8 K/D
1/3 Rounds
Checkpoint
Farmhouse
11.67 K/D
1/2 Rounds
Checkpoint
Powerplant
8 K/D
0/3 Rounds
Checkpoint
Mountain
10.67 K/D
1/1 Rounds
Rifleman