PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.97
99.12 %

K/D Ratio
2
1.82 %

Total Kills
6
100.00 %

Kills/Min
.51
53.01 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
3
100.00 %

Assists
1
100.00 %

Accuracy
38.9 %
0.20 %

Headshot %
33.3 %
0.00 %

Objectives
0
100.00 %

Distance
1km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 5 | 0.763 | 33 | 12 | 36.4 % | 1 | 20.0 % | ||
|
FAL | 1 | 0.496 | 3 | 2 | 66.7 % | 1 | 100.0 % |
Personal Bests
Most Kills
6
Town
Best K/D
2
Town
Highest Score
70
Town
Most Headshots
2
Town
Most Objectives
0
Town
Recent Matches
Survival
Prison
10 K/D
1/2 Rounds
Survival
Compound
13.8 K/D
1/2 Rounds
Survival
Powerplant
16.75 K/D
1/3 Rounds
Checkpoint
Bab
4 K/D
0/1 Rounds
Survival
Buhriz
11.75 K/D
0/2 Rounds
Survival
Prison
41 K/D
1/1 Rounds
Survival
Lastlight
9 K/D
0/3 Rounds
Survival
Buhriz
18.5 K/D
1/1 Rounds
Survival
Sinjar
42 K/D
1/2 Rounds
Survival
Powerplant
24 K/D
0/2 Rounds
Rifleman