PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
12.76
69.03 %

K/D Ratio
.56
93.11 %

Total Kills
5
100.00 %

Kills/Min
.3
93.83 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
9
100.00 %

Assists
0
100.00 %

Accuracy
25.0 %
3.42 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
2km
3.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 3 | 0.483 | 25 | 7 | 28.0 % | 0 | 0.0 % | ||
|
M4A1 | 2 | 0.615 | 31 | 7 | 22.6 % | 0 | 0.0 % | ||
|
SG552 | 0 | 0 | 4 | 1 | 25.0 % | 0 | 0 |
Recent Matches
Checkpoint
Citadel
23 K/D
0/1 Rounds
Checkpoint
Prison
0 K/D
0/1 Rounds
Checkpoint
Citadel
3 K/D
0/1 Rounds
Checkpoint
Town
17 K/D
1/1 Rounds
Checkpoint
Town
29 K/D
0/1 Rounds
Checkpoint
Sinjar
42 K/D
0/1 Rounds
Survival
Citadel
4 K/D
0/2 Rounds
Checkpoint
Gap
26 K/D
0/2 Rounds
Survival
Citadel
13.33 K/D
0/3 Rounds
Checkpoint
Trainyard
22 K/D
0/1 Rounds
Rifleman