PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
100.00 %

K/D Ratio
100.00 %

Total Kills
0
100.00 %

Kills/Min
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
1
100.00 %

Assists
0
100.00 %

Accuracy
0.0 %
100.00 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
0km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-03 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Gap
13.25 K/D
1/2 Rounds
Checkpoint
Trainyard
2 K/D
0/1 Rounds
Checkpoint
Lastlight
4.29 K/D
0/3 Rounds
Checkpoint
Sinjar
2 K/D
0/1 Rounds
Checkpoint
Forest
4.91 K/D
1/2 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Checkpoint
Town
10.67 K/D
0/1 Rounds
Checkpoint
Trainyard
3.56 K/D
0/3 Rounds
Checkpoint
Farmhouse
11 K/D
1/1 Rounds
Checkpoint
Farmhouse
5.11 K/D
0/2 Rounds
Rifleman