PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
9.2
90.94 %

K/D Ratio
.5
96.06 %

Total Kills
7
100.00 %

Kills/Min
.21
99.09 %

Win Rate
20 %
97.66 %

Matches Won
1
100.00 %

Deaths
14
100.00 %

Assists
1
99.99 %

Accuracy
8.3 %
93.35 %

Headshot %
14.3 %
28.67 %

Objectives
1
100.00 %

Distance
2km
3.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 7 | 0.766 | 97 | 10 | 10.3 % | 1 | 14.3 % | ||
|
SG552 | 1 | 0.135 | 53 | 3 | 5.7 % | 0 | 0.0 % | ||
|
G3A3 | 0 | 0 | 15 | 1 | 6.7 % | 0 | 0 | ||
|
M16A4 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Ministry
0 K/D
0/1 Rounds
Checkpoint
Lastlight
0 K/D
0/1 Rounds
Checkpoint
Gap
2.5 K/D
0/1 Rounds
Checkpoint
Farmhouse
36 K/D
0/2 Rounds
Checkpoint
Mountain
1 K/D
1/1 Rounds
Checkpoint
Farmhouse
4 K/D
0/1 Rounds
Checkpoint
Precinct
0 K/D
1/1 Rounds
Checkpoint
Compound
6 K/D
0/2 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Checkpoint
Gap
0 K/D
0/1 Rounds
Rifleman
Fragger