PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
21.38
30.35 %

K/D Ratio
.2
99.98 %

Total Kills
1
100.00 %

Kills/Min
.13
99.93 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
5
100.00 %

Assists
1
99.99 %

Accuracy
33.3 %
0.48 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Commander
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QTS-11 | 1 | 0.248 | 3 | 1 | 33.3 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Security Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Tell
4.5 K/D
0/3 Rounds
Checkpoint
Compound
7.25 K/D
0/3 Rounds
Checkpoint
Prison
5.17 K/D
0/3 Rounds
Checkpoint
Tell
6.5 K/D
0/3 Rounds
Checkpoint
Forest
1 K/D
0/1 Rounds
Checkpoint
Town
13 K/D
1/1 Rounds
Checkpoint
Trainyard
4.89 K/D
1/2 Rounds
Checkpoint
Farmhouse
15.67 K/D
1/1 Rounds
Checkpoint
Tell
12 K/D
1/1 Rounds
Checkpoint
Town
8 K/D
1/1 Rounds
Commander
Rifleman