PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.42
99.49 %

K/D Ratio
.5
96.06 %

Total Kills
8
100.00 %

Kills/Min
.27
96.16 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
16
100.00 %

Assists
0
100.00 %

Accuracy
19.8 %
14.15 %

Headshot %
37.5 %
0.00 %

Objectives
0
100.00 %

Distance
3km
6.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 5 | 0.448 | 79 | 16 | 20.3 % | 2 | 40.0 % | ||
|
G36K | 3 | 0.327 | 22 | 4 | 18.2 % | 1 | 33.3 % | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
26.17 K/D
0/3 Rounds
Checkpoint
Citadel
34 K/D
1/1 Rounds
Checkpoint
Compound
15 K/D
0/2 Rounds
Checkpoint
Ministry
9.33 K/D
1/2 Rounds
Checkpoint
Town
3 K/D
0/1 Rounds
Checkpoint
Mountain
11.17 K/D
0/3 Rounds
Checkpoint
Farmhouse
9 K/D
0/3 Rounds
Checkpoint
Mountain
22 K/D
1/1 Rounds
Checkpoint
Gap
23.4 K/D
0/3 Rounds
Checkpoint
Compound
16.67 K/D
1/1 Rounds
Rifleman