PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
23.51
25.12 %

K/D Ratio
.71
79.26 %

Total Kills
85
100.00 %

Kills/Min
.55
44.32 %

Win Rate
40 %
33.28 %

Matches Won
6
100.00 %

Deaths
119
100.00 %

Assists
18
99.95 %

Accuracy
23.9 %
4.70 %

Headshot %
18.8 %
1.59 %

Objectives
16
99.74 %

Distance
17km
6.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 52 | 0.836 | 549 | 131 | 23.9 % | 10 | 19.2 % | ||
|
M16A4 | 26 | 0.585 | 205 | 61 | 29.8 % | 5 | 19.2 % | ||
|
M16A2 | 7 | 0.258 | 159 | 25 | 15.7 % | 1 | 14.3 % | ||
|
|
bp_timeexplosive_iedcache_c | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
|
bp_defusal_iedcache_c | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Oilfield
23.5 K/D
1/2 Rounds
Checkpoint
Farmhouse
8.5 K/D
1/1 Rounds
Checkpoint
Trainyard
6.5 K/D
0/3 Rounds
Checkpoint
Tell
35.5 K/D
1/1 Rounds
Checkpoint
Buhriz
25.5 K/D
1/1 Rounds
Checkpoint
Town
16.33 K/D
1/1 Rounds
Checkpoint
Gap
22 K/D
1/1 Rounds
Checkpoint
Tell
20.5 K/D
1/1 Rounds
Checkpoint
Citadel
13.88 K/D
0/3 Rounds
Checkpoint
Mountain
8 K/D
1/2 Rounds
Rifleman
Fragger