PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.8
98.16 %

K/D Ratio
1.4
13.23 %

Total Kills
14
100.00 %

Kills/Min
.66
27.39 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
10
100.00 %

Assists
0
100.00 %

Accuracy
30.5 %
0.87 %

Headshot %
14.3 %
28.89 %

Objectives
0
100.00 %

Distance
2km
2.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Marksman
|
|
Rifleman
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
VHS-2 | 11 | 1.168 | 83 | 28 | 33.7 % | 4 | 36.4 % | ||
|
SVD | 2 | 0.784 | 15 | 3 | 20.0 % | 0 | 0.0 % | ||
|
M99 | 1 | 0.364 | 1 | 1 | 100.0 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 6 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Lastlight
2 K/D
0/1 Rounds
Checkpoint
Powerplant
8.71 K/D
1/3 Rounds
Checkpoint
Precinct
14 K/D
0/2 Rounds
Checkpoint
Canyon
12 K/D
0/1 Rounds
Checkpoint
Gap
11.22 K/D
0/3 Rounds
Checkpoint
Farmhouse
8 K/D
1/1 Rounds
Checkpoint
Sinjar
40.5 K/D
1/1 Rounds
Checkpoint
Town
13 K/D
1/2 Rounds
Checkpoint
Gap
18 K/D
0/2 Rounds
Checkpoint
Oilfield
26.5 K/D
1/1 Rounds
Assaulter
Marksman
Rifleman
Advisor