PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
16.76
46.95 %

K/D Ratio
.5
96.79 %

Total Kills
5
100.00 %

Kills/Min
.28
97.91 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
10
100.00 %

Assists
0
100.00 %

Accuracy
4.5 %
99.87 %

Headshot %
40.0 %
0.00 %

Objectives
2
99.99 %

Distance
2km
3.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Demolitions
|
|
Assaulter
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 2 | 0.272 | 79 | 4 | 5.1 % | 1 | 50.0 % | ||
|
AKM | 2 | 0.482 | 98 | 2 | 2.0 % | 1 | 50.0 % | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
G36K | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AUG A3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
3
Gap
Best K/D
1
Gap
Highest Score
170
Citadel
Most Headshots
1
Gap
Most Objectives
1
Gap
Recent Matches
Checkpoint
Town
39 K/D
0/1 Rounds
Checkpoint
Sinjar
136 K/D
0/1 Rounds
Push
Buhriz
0 K/D
0/1 Rounds
Domination
Gap
1 K/D
0/1 Rounds
Frontline
Citadel
0.33 K/D
0/1 Rounds
Checkpoint
Forest
0 K/D
0/1 Rounds
Checkpoint
Powerplant
0 K/D
0/1 Rounds
Checkpoint
Citadel
12 K/D
0/1 Rounds
Checkpoint
Mountain
31 K/D
0/1 Rounds
Checkpoint
Sinjar
48.5 K/D
0/1 Rounds
Demolitions
Assaulter
Rifleman