PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
11.95
74.60 %

K/D Ratio
.6
91.05 %

Total Kills
3
100.00 %

Kills/Min
.19
99.81 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
5
100.00 %

Assists
0
100.00 %

Accuracy
16.7 %
34.31 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
2km
3.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 3 | 0.237 | 48 | 8 | 16.7 % | 0 | 0.0 % | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
3
Town
Best K/D
0.6
Town
Highest Score
190
Town
Most Headshots
0
Town
Most Objectives
1
Town
Recent Matches
Checkpoint
Compound
50 K/D
0/1 Rounds
Checkpoint
Hold
14 K/D
0/1 Rounds
Checkpoint
Compound
12.25 K/D
1/1 Rounds
Checkpoint
Hold
38 K/D
1/1 Rounds
Checkpoint
Powerplant
23 K/D
1/1 Rounds
Checkpoint
Mountain
75 K/D
1/1 Rounds
Checkpoint
Sinjar
32.5 K/D
1/1 Rounds
Checkpoint
Farmhouse
31 K/D
1/1 Rounds
Checkpoint
Precinct
30 K/D
1/1 Rounds
Checkpoint
Hold
41 K/D
1/1 Rounds
Rifleman