PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
19.61
35.83 %

K/D Ratio
.96
48.67 %

Total Kills
24
100.00 %

Kills/Min
.64
42.77 %

Win Rate
33 %
71.55 %

Matches Won
1
100.00 %

Deaths
25
100.00 %

Assists
2
99.64 %

Accuracy
23.9 %
4.55 %

Headshot %
8.3 %
98.86 %

Objectives
3
99.98 %

Distance
6km
8.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 20 | 1.044 | 202 | 49 | 24.3 % | 2 | 10.0 % | ||
|
AKM | 4 | 0.5 | 36 | 8 | 22.2 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
16
Gap
Best K/D
1.33
Gap
Highest Score
650
Gap
Most Headshots
1
Gap
Best Accuracy
22.0 %
Gap
Most Objectives
3
Gap
Recent Matches
Checkpoint
Farmhouse
14 K/D
0/1 Rounds
Checkpoint
Prison
24 K/D
1/1 Rounds
Checkpoint
Precinct
7 K/D
1/3 Rounds
Checkpoint
Buhriz
14.5 K/D
1/1 Rounds
Checkpoint
Canyon
18 K/D
1/1 Rounds
Checkpoint
Lastlight
0 K/D
0/1 Rounds
Checkpoint
Compound
45 K/D
1/1 Rounds
Checkpoint
Tell
9.33 K/D
1/2 Rounds
Checkpoint
Canyon
3.5 K/D
1/1 Rounds
Frontline
Canyon
0.62 K/D
0/2 Rounds
Rifleman
Fragger