PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
79.38
0.15 %

K/D Ratio
.86
62.22 %

Total Kills
12
100.00 %

Kills/Min
.58
54.03 %

Win Rate
67 %
0.25 %

Matches Won
2
100.00 %

Deaths
14
100.00 %

Assists
1
99.74 %

Accuracy
18.1 %
24.27 %

Headshot %
0.0 %
100.00 %

Objectives
10
99.86 %

Distance
3km
8.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Pistoleer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 11 | 0.738 | 70 | 14 | 20.0 % | 0 | 0.0 % | ||
|
MR 73 | 1 | 0.331 | 13 | 1 | 7.7 % | 0 | 0.0 % | ||
|
IED | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
58 K/D
1/1 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Checkpoint
Forest
12.33 K/D
1/1 Rounds
Checkpoint
Sinjar
7.67 K/D
1/1 Rounds
Checkpoint
Mountain
36 K/D
1/1 Rounds
Checkpoint
Gap
22 K/D
1/1 Rounds
Checkpoint
Gap
64 K/D
1/2 Rounds
Checkpoint
Citadel
0 K/D
1/1 Rounds
Checkpoint
Lastlight
19.2 K/D
1/2 Rounds
Checkpoint
Mountain
23.67 K/D
1/1 Rounds
Fragger
Pistoleer