PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.15
98.99 %

K/D Ratio
.64
88.09 %

Total Kills
30
100.00 %

Kills/Min
.34
94.32 %

Win Rate
40 %
41.93 %

Matches Won
2
100.00 %

Deaths
47
100.00 %

Assists
6
99.29 %

Accuracy
16.7 %
33.92 %

Headshot %
23.3 %
0.52 %

Objectives
1
99.99 %

Distance
11km
6.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 18 | 0.475 | 282 | 41 | 14.5 % | 7 | 38.9 % | ||
|
M16A2 | 11 | 0.438 | 217 | 43 | 19.8 % | 0 | 0.0 % | ||
|
AKM | 1 | 0.488 | 9 | 1 | 11.1 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
7.6 K/D
1/2 Rounds
Outpost
Lastlight
0 K/D
0/1 Rounds
Outpost
Bab
7 K/D
1/1 Rounds
Checkpoint
Citadel
22.75 K/D
0/3 Rounds
Checkpoint
Mountain
26 K/D
0/3 Rounds
Checkpoint
Bab
39 K/D
0/3 Rounds
Checkpoint
Ministry
31 K/D
0/3 Rounds
Checkpoint
Forest
17.17 K/D
0/3 Rounds
Checkpoint
Compound
23 K/D
0/3 Rounds
Checkpoint
Powerplant
8.67 K/D
0/3 Rounds
Rifleman