PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
.84
100.00 %

K/D Ratio
100.00 %

Total Kills
0
100.00 %

Kills/Min
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
9
100.00 %

Assists
0
100.00 %

Accuracy
5.0 %
99.75 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
2.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-97 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
QBZ-03 | 0 | 0 | 20 | 1 | 5.0 % | 0 | 0 | ||
|
G3A3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Citadel
8.25 K/D
0/1 Rounds
Checkpoint
Compound
10.5 K/D
0/1 Rounds
Checkpoint
Precinct
24.67 K/D
1/1 Rounds
Checkpoint
Ministry
35 K/D
1/1 Rounds
Checkpoint
Powerplant
14 K/D
0/3 Rounds
Checkpoint
Powerplant
18 K/D
0/1 Rounds
Checkpoint
Ministry
50 K/D
1/1 Rounds
Checkpoint
Farmhouse
28.5 K/D
1/3 Rounds
Checkpoint
Oilfield
24 K/D
1/3 Rounds
Checkpoint
Oilfield
26 K/D
1/1 Rounds
Rifleman
Fragger