PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
21.71
29.69 %

K/D Ratio
.25
99.95 %

Total Kills
1
100.00 %

Kills/Min
.2
99.75 %

Win Rate
50 %
7.54 %

Matches Won
1
100.00 %

Deaths
4
100.00 %

Assists
0
100.00 %

Accuracy
11.1 %
82.47 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 1 | 0.465 | 27 | 3 | 11.1 % | 0 | 0.0 % | ||
|
QTS-11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Farmhouse
7.5 K/D
0/1 Rounds
Checkpoint
Farmhouse
27.5 K/D
0/1 Rounds
Checkpoint
Precinct
0 K/D
0/1 Rounds
Checkpoint
Lastlight
17.8 K/D
1/2 Rounds
Checkpoint
Town
21 K/D
0/2 Rounds
Checkpoint
Tell
60 K/D
1/1 Rounds
Checkpoint
Trainyard
12 K/D
0/1 Rounds
Checkpoint
Town
39 K/D
0/1 Rounds
Checkpoint
Buhriz
17.29 K/D
1/2 Rounds
Checkpoint
Canyon
39.57 K/D
0/3 Rounds
Fragger
Rifleman