PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
9.98
86.38 %

K/D Ratio
.8
69.79 %

Total Kills
12
100.00 %

Kills/Min
.67
38.08 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
15
100.00 %

Assists
2
99.64 %

Accuracy
17.6 %
26.97 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
3.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Observer
|
|
Assaulter
|
|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 11 | 1.122 | 136 | 24 | 17.6 % | 0 | 0.0 % | ||
|
M16A4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
10
Lastlight
Best K/D
1.43
Lastlight
Highest Score
105
Lastlight
Most Headshots
0
Lastlight
Best Accuracy
14.9 %
Lastlight
Most Objectives
0
Lastlight
Recent Matches
Checkpoint
Farmhouse
4 K/D
0/1 Rounds
Checkpoint
Precinct
176 K/D
0/1 Rounds
Checkpoint
Trainyard
0 K/D
0/2 Rounds
Checkpoint
Powerplant
93 K/D
0/1 Rounds
Checkpoint
Precinct
132 K/D
0/2 Rounds
Checkpoint
Oilfield
12 K/D
0/1 Rounds
Checkpoint
Oilfield
91 K/D
0/2 Rounds
Checkpoint
Compound
19 K/D
0/1 Rounds
Checkpoint
Citadel
11 K/D
0/1 Rounds
Checkpoint
Prison
25.25 K/D
0/4 Rounds
Observer
Assaulter
Rifleman
Breacher