PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
35.89
9.28 %

K/D Ratio
2.75
0.25 %

Total Kills
11
100.00 %

Kills/Min
3.16
0.00 %

Win Rate
50 %
7.63 %

Matches Won
1
100.00 %

Deaths
4
100.00 %

Assists
0
100.00 %

Accuracy
20.5 %
12.64 %

Headshot %
9.1 %
97.94 %

Objectives
0
100.00 %

Distance
1km
17.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 10 | 4.348 | 94 | 18 | 19.1 % | 1 | 10.0 % | ||
|
AKM | 1 | 1.429 | 23 | 6 | 26.1 % | 0 | 0.0 % |
Recent Matches
Checkpoint
Hold
1 K/D
1/1 Rounds
Checkpoint
Forest
14.5 K/D
0/1 Rounds
Checkpoint
Buhriz
49 K/D
1/1 Rounds
Checkpoint
Bab
23.6 K/D
1/2 Rounds
Checkpoint
Town
0 K/D
1/1 Rounds
Checkpoint
Gap
75 K/D
1/1 Rounds
Checkpoint
Prison
14.5 K/D
1/1 Rounds
Checkpoint
Compound
25.25 K/D
0/2 Rounds
Checkpoint
Forest
79 K/D
1/1 Rounds
Checkpoint
Bab
17.5 K/D
1/1 Rounds
Fragger
Rifleman