PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
14.54
58.25 %

K/D Ratio
.91
55.30 %

Total Kills
10
100.00 %

Kills/Min
.33
94.93 %

Win Rate
33 %
71.97 %

Matches Won
1
100.00 %

Deaths
11
100.00 %

Assists
2
99.64 %

Accuracy
16.7 %
34.34 %

Headshot %
30.0 %
0.03 %

Objectives
2
99.99 %

Distance
4km
5.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M870 | 5 | 1.376 | 8 | 9 | 112.5 % | 1 | 20.0 % | ||
|
AUG A3 | 5 | 0.27 | 142 | 16 | 11.3 % | 2 | 40.0 % | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
89
Trainyard
Best K/D
18.5
Bab
Highest Score
1,990
Trainyard
Most Headshots
16
Bab
Best Accuracy
54.7 %
Trainyard
Most Objectives
7
Trainyard
Recent Matches
Checkpoint
Canyon
20.25 K/D
0/7 Rounds
Checkpoint
Town
12.67 K/D
1/1 Rounds
Checkpoint
Tell
8.14 K/D
0/5 Rounds
Checkpoint
Tell
0 K/D
1/1 Rounds
Checkpoint
Ministry
0 K/D
1/1 Rounds
Checkpoint
Hold
5 K/D
0/2 Rounds
Checkpoint
Farmhouse
14.75 K/D
1/2 Rounds
Checkpoint
Trainyard
11.4 K/D
0/5 Rounds
Checkpoint
Hold
15.64 K/D
0/7 Rounds
Checkpoint
Hold
12.57 K/D
0/6 Rounds
Rifleman
Fragger
Breacher