PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
8.15
94.76 %

K/D Ratio
.12
100.00 %

Total Kills
8
100.00 %

Kills/Min
.12
99.98 %

Win Rate
58 %
1.12 %

Matches Won
7
100.00 %

Deaths
67
100.00 %

Assists
0
100.00 %

Accuracy
16.9 %
33.16 %

Headshot %
12.5 %
76.15 %

Objectives
2
99.99 %

Distance
14km
12.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Alpha AK | 3 | 0.224 | 43 | 9 | 20.9 % | 0 | 0.0 % | ||
|
M16A2 | 2 | 0.228 | 37 | 4 | 10.8 % | 1 | 50.0 % | ||
|
Makarov | 1 | 0.632 | 2 | 1 | 50.0 % | 0 | 0.0 % | ||
|
M16A4 | 1 | 0.75 | 4 | 1 | 25.0 % | 0 | 0.0 % |
Personal Bests
Most Kills
0
Mountain
Best K/D
0
Mountain
Highest Score
0
Mountain
Most Headshots
0
Mountain
Most Objectives
0
Mountain
Recent Matches
Checkpoint
Tell
8.93 K/D
1/2 Rounds
Checkpoint
Hold
9.86 K/D
0/3 Rounds
Checkpoint
Canyon
11 K/D
1/2 Rounds
Checkpoint
Tell
11.13 K/D
1/3 Rounds
Checkpoint
Ministry
13.67 K/D
1/1 Rounds
Checkpoint
Trainyard
4.38 K/D
0/3 Rounds
Checkpoint
Oilfield
4.25 K/D
1/1 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Compound
4.74 K/D
0/2 Rounds
Checkpoint
Town
8.15 K/D
0/3 Rounds
Advisor
Rifleman
Fragger