PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
16.98
45.91 %

K/D Ratio
1.17
26.72 %

Total Kills
35
100.00 %

Kills/Min
.77
24.99 %

Win Rate
50 %
7.64 %

Matches Won
3
100.00 %

Deaths
30
100.00 %

Assists
0
100.00 %

Accuracy
17.7 %
27.32 %

Headshot %
22.9 %
0.66 %

Objectives
3
99.98 %

Distance
7km
7.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 10 | 1.205 | 94 | 19 | 20.2 % | 2 | 20.0 % | ||
|
M16A4 | 3 | 1.429 | 27 | 4 | 14.8 % | 1 | 33.3 % |
Recent Matches
Hardcorecheckpoint
Town
9.19 K/D
1/6 Rounds
Hardcorecheckpoint
Town
5 K/D
0/2 Rounds
Checkpoint
Forest
17.8 K/D
0/2 Rounds
Checkpoint
Forest
9.33 K/D
0/3 Rounds
Hardcorecheckpoint
Precinct
8.62 K/D
1/3 Rounds
Hardcorecheckpoint
Town
4.54 K/D
1/5 Rounds
Hardcorecheckpoint
Sinjar
25.5 K/D
1/1 Rounds
Hardcorecheckpoint
Tell
12 K/D
1/1 Rounds
Hardcorecheckpoint
Bab
72.5 K/D
1/2 Rounds
Hardcorecheckpoint
Canyon
95.33 K/D
1/1 Rounds
Rifleman