PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
4.2
99.89 %

K/D Ratio
.55
94.63 %

Total Kills
6
100.00 %

Kills/Min
.22
99.50 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
11
100.00 %

Assists
0
100.00 %

Accuracy
9.6 %
91.22 %

Headshot %
33.3 %
0.01 %

Objectives
0
100.00 %

Distance
2km
4.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 6 | 0.338 | 123 | 13 | 10.6 % | 2 | 33.3 % | ||
|
QBZ-97 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
VHS-2 | 0 | 0 | 13 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Town
22 K/D
0/1 Rounds
Checkpoint
Trainyard
8.25 K/D
0/3 Rounds
Checkpoint
Tell
21.67 K/D
0/4 Rounds
Checkpoint
Bab
0 K/D
0/1 Rounds
Checkpoint
Gap
18 K/D
0/3 Rounds
Checkpoint
Gap
5 K/D
0/2 Rounds
Checkpoint
Gateway
4 K/D
0/2 Rounds
Checkpoint
Precinct
21.5 K/D
0/2 Rounds
Checkpoint
Gap
9.67 K/D
0/3 Rounds
Checkpoint
Mountain
0 K/D
0/1 Rounds
Rifleman
Observer