PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
100.00 %

K/D Ratio
100.00 %

Total Kills
0
100.00 %

Kills/Min
100.00 %

Win Rate
50 %
7.62 %

Matches Won
1
100.00 %

Deaths
2
100.00 %

Assists
0
100.00 %

Accuracy
0.0 %
100.00 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
SG552 | 0 | 0 | 8 | 0 | 0.0 % | 0 | 0 | ||
|
VHS-2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Powerplant
75 K/D
1/1 Rounds
Checkpoint
Precinct
13.67 K/D
1/1 Rounds
Checkpoint
Farmhouse
20 K/D
1/2 Rounds
Checkpoint
Tell
40 K/D
1/1 Rounds
Checkpoint
Town
17 K/D
0/2 Rounds
Checkpoint
Gap
0 K/D
1/1 Rounds
Checkpoint
Lastlight
17 K/D
0/2 Rounds
Checkpoint
Compound
19 K/D
1/2 Rounds
Checkpoint
Trainyard
12 K/D
1/1 Rounds
Checkpoint
Town
164 K/D
0/2 Rounds
Rifleman