PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.59
99.39 %

K/D Ratio
.06
100.00 %

Total Kills
1
100.00 %

Kills/Min
.04
100.00 %

Win Rate
33 %
71.58 %

Matches Won
1
100.00 %

Deaths
17
100.00 %

Assists
0
100.00 %

Accuracy
1.9 %
100.00 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
4km
10.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Marksman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 1 | 0.073 | 144 | 1 | 0.7 % | 0 | 0.0 % | ||
|
MDR | 0 | 0 | 12 | 2 | 16.7 % | 0 | 0 | ||
|
Desert Eagle | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
SVD | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Uzi | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
48 K/D
0/1 Rounds
Checkpoint
Town
3 K/D
0/2 Rounds
Checkpoint
Citadel
6.5 K/D
0/2 Rounds
Hardcorecheckpoint
Bab
13.73 K/D
0/5 Rounds
Hardcorecheckpoint
Town
9 K/D
0/3 Rounds
Hardcorecheckpoint
Farmhouse
7.43 K/D
0/7 Rounds
Hardcorecheckpoint
Farmhouse
1.5 K/D
0/3 Rounds
Hardcorecheckpoint
Trainyard
10.88 K/D
0/6 Rounds
Hardcorecheckpoint
Trainyard
14.22 K/D
0/7 Rounds
Hardcorecheckpoint
Bab
2.67 K/D
0/2 Rounds
Rifleman
Fragger
Marksman
Breacher