PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
10.71
82.38 %

K/D Ratio
.79
71.59 %

Total Kills
45
100.00 %

Kills/Min
.29
97.71 %

Win Rate
64 %
0.38 %

Matches Won
7
100.00 %

Deaths
57
100.00 %

Assists
0
100.00 %

Accuracy
11.3 %
81.72 %

Headshot %
6.7 %
99.78 %

Objectives
7
99.93 %

Distance
24km
8.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 6 | 0.325 | 94 | 11 | 11.7 % | 0 | 0.0 % | ||
|
AKM | 4 | 0.313 | 156 | 11 | 7.1 % | 0 | 0.0 % | ||
|
Tavor 7 | 2 | 0.331 | 19 | 4 | 21.1 % | 0 | 0.0 % | ||
|
AS Val | 1 | 0.166 | 30 | 4 | 13.3 % | 0 | 0.0 % | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
TOZ-194 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Gap
0 K/D
0/1 Rounds
Checkpoint
Canyon
12 K/D
1/1 Rounds
Checkpoint
Ministry
47.4 K/D
0/3 Rounds
Checkpoint
Trainyard
25.5 K/D
1/2 Rounds
Checkpoint
Powerplant
87 K/D
1/1 Rounds
Checkpoint
Hold
75 K/D
0/4 Rounds
Checkpoint
Ministry
31 K/D
1/1 Rounds
Checkpoint
Town
26 K/D
0/1 Rounds
Checkpoint
Precinct
109 K/D
1/1 Rounds
Checkpoint
Forest
39 K/D
1/1 Rounds
Rifleman
Breacher
Advisor