PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.1
100.00 %

K/D Ratio
.5
96.75 %

Total Kills
1
100.00 %

Kills/Min
.11
99.99 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
2
100.00 %

Assists
0
100.00 %

Accuracy
7.3 %
97.87 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QTS-11 | 1 | 0.205 | 41 | 3 | 7.3 % | 0 | 0.0 % |
Recent Matches
Checkpoint
Prison
10 K/D
0/2 Rounds
Checkpoint
Lastlight
21.5 K/D
1/2 Rounds
Checkpoint
Canyon
27.33 K/D
0/2 Rounds
Checkpoint
Town
97 K/D
1/1 Rounds
Checkpoint
Citadel
26 K/D
1/1 Rounds
Checkpoint
Tell
26.2 K/D
0/4 Rounds
Checkpoint
Gap
0 K/D
1/1 Rounds
Checkpoint
Compound
17.5 K/D
0/1 Rounds
Checkpoint
Lastlight
24.75 K/D
1/2 Rounds
Checkpoint
Bab
65 K/D
1/1 Rounds
Rifleman