PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
16.12
49.61 %

K/D Ratio
.45
98.12 %

Total Kills
5
100.00 %

Kills/Min
.42
82.92 %

Win Rate
50 %
7.55 %

Matches Won
1
100.00 %

Deaths
11
100.00 %

Assists
2
99.65 %

Accuracy
13.0 %
66.76 %

Headshot %
40.0 %
0.01 %

Objectives
1
99.99 %

Distance
1km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Alpha AK | 5 | 0.741 | 69 | 9 | 13.0 % | 2 | 40.0 % | ||
|
AUG A3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Town
62 K/D
0/3 Rounds
Checkpoint
Lastlight
43.8 K/D
0/6 Rounds
Checkpoint
Sinjar
9 K/D
1/1 Rounds
Checkpoint
Compound
25.5 K/D
0/3 Rounds
Checkpoint
Buhriz
3.67 K/D
0/3 Rounds
Checkpoint
Town
11.14 K/D
0/2 Rounds
Checkpoint
Mountain
24 K/D
1/1 Rounds
Checkpoint
Mountain
1 K/D
0/2 Rounds
Checkpoint
Powerplant
22 K/D
1/2 Rounds
Checkpoint
Precinct
8.4 K/D
0/3 Rounds
Fragger
Rifleman