PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
12.02
73.90 %

K/D Ratio
.14
99.99 %

Total Kills
4
100.00 %

Kills/Min
.11
99.99 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
28
100.00 %

Assists
1
99.74 %

Accuracy
11.8 %
77.38 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
4km
6.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AK-74 | 2 | 0.288 | 30 | 9 | 30.0 % | 0 | 0.0 % | ||
|
M4A1 | 2 | 0.227 | 73 | 5 | 6.8 % | 0 | 0.0 % | ||
|
MG3 | 0 | 0 | 21 | 1 | 4.8 % | 0 | 0 | ||
|
M3 MAAWS | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
RPK | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
0
Lastlight
Best K/D
0
Lastlight
Highest Score
150
Lastlight
Most Headshots
0
Lastlight
Most Objectives
1
Lastlight
Recent Matches
Checkpoint
Precinct
15 K/D
0/1 Rounds
Checkpoint
Mountain
21 K/D
0/2 Rounds
Checkpoint
Prison
20.5 K/D
0/2 Rounds
Checkpoint
Town
18.5 K/D
0/2 Rounds
Checkpoint
Lastlight
6.5 K/D
0/2 Rounds
Checkpoint
Compound
18.33 K/D
0/2 Rounds
Checkpoint
Compound
14 K/D
0/1 Rounds
Checkpoint
Farmhouse
27 K/D
0/2 Rounds
Checkpoint
Farmhouse
26.5 K/D
0/2 Rounds
Checkpoint
Lastlight
9.25 K/D
0/2 Rounds
Rifleman
Fragger
Gunner