PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
17.49
43.67 %

K/D Ratio
.74
77.87 %

Total Kills
14
100.00 %

Kills/Min
.28
98.07 %

Win Rate
17 %
99.36 %

Matches Won
1
100.00 %

Deaths
19
100.00 %

Assists
6
99.29 %

Accuracy
20.7 %
11.89 %

Headshot %
7.1 %
99.65 %

Objectives
5
99.95 %

Distance
6km
6.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Commando
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G3A3 | 5 | 0.22 | 72 | 10 | 13.9 % | 0 | 0.0 % | ||
|
FAL | 4 | 0.643 | 63 | 8 | 12.7 % | 1 | 25.0 % | ||
|
Welrod | 2 | 0.267 | 29 | 11 | 37.9 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Gap
6.95 K/D
1/6 Rounds
Checkpoint
Tell
10.32 K/D
0/7 Rounds
Checkpoint
Farmhouse
21.5 K/D
1/4 Rounds
Checkpoint
Prison
11.25 K/D
0/4 Rounds
Checkpoint
Lastlight
4.42 K/D
0/6 Rounds
Checkpoint
Canyon
10.87 K/D
1/6 Rounds
Checkpoint
Trainyard
14.67 K/D
0/7 Rounds
Checkpoint
Forest
11.47 K/D
0/7 Rounds
Checkpoint
Forest
6 K/D
0/5 Rounds
Checkpoint
Gap
0.6 K/D
0/4 Rounds
Rifleman
Commando