PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
21.79
29.72 %

K/D Ratio
.77
74.53 %

Total Kills
141
100.00 %

Kills/Min
.56
57.42 %

Win Rate
38 %
51.60 %

Matches Won
11
100.00 %

Deaths
184
100.00 %

Assists
8
99.13 %

Accuracy
15.0 %
49.55 %

Headshot %
10.6 %
92.61 %

Objectives
26
98.05 %

Distance
39km
9.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Rifleman
|
|
Observer
|
|
Commander
|
|
Demolitions
|
|
Breacher
|
|
Pistoleer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 6 | 0.377 | 173 | 11 | 6.4 % | 1 | 16.7 % | ||
|
G36K | 5 | 0.602 | 91 | 9 | 9.9 % | 0 | 0.0 % | ||
|
TAC338 | 4 | 0.181 | 30 | 6 | 20.0 % | 1 | 25.0 % | ||
|
M110 SASS | 4 | 0.702 | 32 | 8 | 25.0 % | 1 | 25.0 % | ||
|
G3A3 | 3 | 0.501 | 46 | 5 | 10.9 % | 2 | 66.7 % | ||
|
SVD | 3 | 0.573 | 13 | 4 | 30.8 % | 0 | 0.0 % | ||
|
M16A4 | 2 | 0.248 | 64 | 8 | 12.5 % | 1 | 50.0 % | ||
|
M4A1 | 1 | 0.168 | 21 | 3 | 14.3 % | 1 | 100.0 % | ||
|
Mk 14 EBR | 1 | 0.6 | 15 | 1 | 6.7 % | 1 | 100.0 % | ||
|
PF940 | 1 | 0.219 | 11 | 3 | 27.3 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Tariq | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Insurgent Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
MP7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M203 Smoke | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
Makarov | 0 | 0 | 8 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
10
Precinct
Best K/D
1
Town
Highest Score
240
Gap
Most Headshots
3
Precinct
Best Accuracy
13.5 %
Gap
Most Objectives
1
Gap
Recent Matches
Survival
Forest
14 K/D
0/1 Rounds
Survival
Oilfield
41.5 K/D
1/2 Rounds
Survival
Forest
17.5 K/D
0/3 Rounds
Checkpoint
Sinjar
17.5 K/D
0/1 Rounds
Survival
Mountain
0 K/D
0/1 Rounds
Survival
Lastlight
19.17 K/D
0/3 Rounds
Survival
Prison
26 K/D
1/1 Rounds
Checkpoint
Oilfield
3 K/D
0/1 Rounds
Push
Town
1 K/D
0/1 Rounds
Push
Gap
0.67 K/D
2/2 Rounds
Marksman
Rifleman
Observer
Commander
Demolitions
Breacher
Pistoleer