PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.97
95.40 %

K/D Ratio
1.35
14.48 %

Total Kills
27
100.00 %

Kills/Min
.44
79.87 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
20
100.00 %

Assists
1
99.74 %

Accuracy
27.8 %
1.62 %

Headshot %
7.4 %
99.53 %

Objectives
1
99.99 %

Distance
5km
4.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Observer
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 10 | 0.372 | 90 | 26 | 28.9 % | 0 | 0.0 % | ||
|
G3A3 | 7 | 0.469 | 54 | 14 | 25.9 % | 2 | 28.6 % | ||
|
FAMAS F1 | 3 | 0.353 | 33 | 9 | 27.3 % | 0 | 0.0 % | ||
|
M4A1 | 0 | 0 | 3 | 1 | 33.3 % | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Canyon
27.6 K/D
0/3 Rounds
Checkpoint
Buhriz
9.33 K/D
0/3 Rounds
Checkpoint
Border
16.17 K/D
0/3 Rounds
Checkpoint
Verticality
0 K/D
0/1 Rounds
Hardcorecheckpoint
Bab
2 K/D
0/1 Rounds
Checkpoint
Redwoodreborn
13.6 K/D
1/1 Rounds
Checkpoint
Trainyard
14.81 K/D
0/5 Rounds
Checkpoint
Gap
12.17 K/D
0/5 Rounds
Checkpoint
Precinct
12 K/D
0/4 Rounds
Checkpoint
Coastline
22.4 K/D
1/2 Rounds
Observer
Rifleman