PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.7
63.12 %

K/D Ratio
.38
99.34 %

Total Kills
5
100.00 %

Kills/Min
.36
92.15 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
13
100.00 %

Assists
2
99.65 %

Accuracy
12.4 %
72.65 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
1km
4.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Observer
|
|
Rifleman
|
|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
SKS | 3 | 0.6 | 47 | 9 | 19.1 % | 0 | 0.0 % | ||
|
MK18 | 1 | 0.556 | 83 | 5 | 6.0 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
FAL | 0 | 0 | 7 | 1 | 14.3 % | 0 | 0 |
Personal Bests
Most Kills
0
Compound
Best K/D
0
Compound
Highest Score
0
Compound
Most Headshots
0
Compound
Most Objectives
0
Compound
Recent Matches
Checkpoint
Prison
2.5 K/D
0/2 Rounds
Checkpoint
Bab
8.29 K/D
1/7 Rounds
Checkpoint
Gap
11.25 K/D
1/6 Rounds
Checkpoint
Sinjar
34 K/D
0/3 Rounds
Checkpoint
Hold
18.71 K/D
1/5 Rounds
Checkpoint
Hold
11 K/D
1/2 Rounds
Checkpoint
Town
15.09 K/D
1/4 Rounds
Checkpoint
Farmhouse
13.77 K/D
1/4 Rounds
Checkpoint
Citadel
19.62 K/D
0/7 Rounds
Checkpoint
Tell
15 K/D
0/3 Rounds
Fragger
Observer
Rifleman
Commander