PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
18.41
39.99 %

K/D Ratio
.75
76.40 %

Total Kills
3
100.00 %

Kills/Min
.3
97.03 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
4
100.00 %

Assists
0
100.00 %

Accuracy
25.0 %
3.60 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
1km
6.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 3 | 0.486 | 10 | 5 | 50.0 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 10 | 0 | 0.0 % | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
3
Powerplant
Best K/D
0.75
Powerplant
Highest Score
185
Powerplant
Most Headshots
0
Town
Most Objectives
1
Powerplant
Recent Matches
Checkpoint
Hold
28 K/D
1/1 Rounds
Checkpoint
Forest
37.33 K/D
1/2 Rounds
Checkpoint
Trainyard
169 K/D
1/1 Rounds
Checkpoint
Sinjar
62 K/D
1/1 Rounds
Checkpoint
Precinct
0 K/D
1/1 Rounds
Checkpoint
Mountain
126 K/D
1/1 Rounds
Checkpoint
Forest
36.75 K/D
1/2 Rounds
Checkpoint
Lastlight
28 K/D
1/1 Rounds
Checkpoint
Town
74 K/D
1/1 Rounds
Checkpoint
Tell
0 K/D
0/1 Rounds
Rifleman
Assaulter