PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
10.77
81.79 %

K/D Ratio
.87
60.75 %

Total Kills
33
100.00 %

Kills/Min
.66
38.28 %

Win Rate
100 %
0.00 %

Matches Won
3
100.00 %

Deaths
38
100.00 %

Assists
3
99.57 %

Accuracy
7.8 %
96.84 %

Headshot %
15.2 %
38.99 %

Objectives
0
100.00 %

Distance
8km
8.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-03 | 16 | 1.42 | 243 | 30 | 12.3 % | 3 | 18.8 % | ||
|
AS Val | 6 | 1.026 | 113 | 12 | 10.6 % | 1 | 16.7 % | ||
|
G3A3 | 2 | 0.517 | 23 | 4 | 17.4 % | 1 | 50.0 % | ||
|
MP7 | 1 | 0.349 | 54 | 5 | 9.3 % | 0 | 0.0 % | ||
|
FAL | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Lastlight
2.38 K/D
1/2 Rounds
Checkpoint
Ministry
17.5 K/D
1/1 Rounds
Checkpoint
Town
5.4 K/D
1/1 Rounds
Checkpoint
Ministry
3 K/D
1/1 Rounds
Checkpoint
Farmhouse
5.67 K/D
1/1 Rounds
Checkpoint
Prison
0 K/D
0/1 Rounds
Checkpoint
Gap
4.25 K/D
1/1 Rounds
Checkpoint
Forest
6 K/D
1/1 Rounds
Checkpoint
Tell
4.14 K/D
0/3 Rounds
Checkpoint
Ministry
7.75 K/D
1/1 Rounds
Rifleman
Breacher