PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
55.53
1.60 %

K/D Ratio
1.2
23.92 %

Total Kills
6
100.00 %

Kills/Min
.69
34.81 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
5
100.00 %

Assists
0
100.00 %

Accuracy
14.8 %
50.44 %

Headshot %
33.3 %
0.01 %

Objectives
3
99.98 %

Distance
1km
6.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M60 | 4 | 1.026 | 39 | 6 | 15.4 % | 1 | 25.0 % | ||
|
SVD | 2 | 0.795 | 15 | 2 | 13.3 % | 1 | 50.0 % | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
43.09 K/D
0/3 Rounds
Checkpoint
Precinct
24.75 K/D
0/3 Rounds
Checkpoint
Powerplant
40 K/D
0/1 Rounds
Checkpoint
Forest
232.5 K/D
1/3 Rounds
Checkpoint
Forest
88.75 K/D
0/3 Rounds
Checkpoint
Forest
0 K/D
0/1 Rounds
Checkpoint
Lastlight
35.33 K/D
0/3 Rounds
Checkpoint
Lastlight
0 K/D
0/1 Rounds
Checkpoint
Powerplant
74.5 K/D
1/1 Rounds
Checkpoint
Bab
52.8 K/D
0/3 Rounds
Fragger