PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.27
99.59 %

K/D Ratio
.33
99.75 %

Total Kills
6
100.00 %

Kills/Min
.19
99.79 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
18
100.00 %

Assists
1
99.76 %

Accuracy
9.6 %
91.27 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
3km
5.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-03 | 4 | 0.356 | 56 | 5 | 8.9 % | 0 | 0.0 % | ||
|
VHS-2 | 1 | 0.203 | 23 | 3 | 13.0 % | 0 | 0.0 % | ||
|
M16A4 | 1 | 0.632 | 15 | 1 | 6.7 % | 0 | 0.0 % |
Personal Bests
Most Kills
1
Lastlight
Best K/D
1
Lastlight
Highest Score
10
Lastlight
Most Headshots
0
Lastlight
Most Objectives
0
Lastlight
Recent Matches
Survival
Hold
4 K/D
0/3 Rounds
Checkpoint
Tell
8.57 K/D
1/2 Rounds
Checkpoint
Tell
2.25 K/D
0/3 Rounds
Checkpoint
Canyon
11.67 K/D
1/3 Rounds
Checkpoint
Buhriz
3.33 K/D
1/1 Rounds
Checkpoint
Sinjar
12 K/D
1/1 Rounds
Checkpoint
Ministry
18 K/D
1/1 Rounds
Checkpoint
Lastlight
14 K/D
1/1 Rounds
Checkpoint
Powerplant
11.29 K/D
1/3 Rounds
Checkpoint
Canyon
9.5 K/D
1/1 Rounds
Rifleman
Assaulter