PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.11
99.97 %

K/D Ratio
.17
100.00 %

Total Kills
1
100.00 %

Kills/Min
.1
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
3
99.58 %

Accuracy
21.3 %
10.28 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
6.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AS Val | 1 | 0.33 | 56 | 11 | 19.6 % | 0 | 0.0 % | ||
|
AUG A3 | 0 | 0 | 24 | 6 | 25.0 % | 0 | 0 | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
1
Tell
Best K/D
0.5
Tell
Highest Score
20
Tell
Most Headshots
0
Tell
Most Objectives
0
Tell
Recent Matches
Checkpoint
Oilfield
24.5 K/D
1/1 Rounds
Checkpoint
Sinjar
18.5 K/D
1/1 Rounds
Checkpoint
Compound
8.75 K/D
1/1 Rounds
Survival
Buhriz
7.8 K/D
0/3 Rounds
Hardcorecheckpoint
Canyon
0 K/D
0/1 Rounds
Hardcorecheckpoint
Bab
1.67 K/D
0/3 Rounds
Checkpoint
Sinjar
13.7 K/D
1/3 Rounds
Checkpoint
Precinct
5.75 K/D
1/1 Rounds
Outpost
Town
10 K/D
1/1 Rounds
Checkpoint
Lastlight
9.67 K/D
0/1 Rounds
Rifleman
Breacher