PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
4.79
99.76 %

K/D Ratio
.64
88.07 %

Total Kills
7
100.00 %

Kills/Min
.39
87.90 %

Win Rate
50 %
7.50 %

Matches Won
1
100.00 %

Deaths
11
100.00 %

Assists
0
100.00 %

Accuracy
29.3 %
1.12 %

Headshot %
14.3 %
51.22 %

Objectives
0
100.00 %

Distance
3km
10.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 6 | 0.798 | 29 | 9 | 31.0 % | 1 | 16.7 % | ||
|
G3A3 | 1 | 0.206 | 12 | 3 | 25.0 % | 0 | 0.0 % | ||
|
QBZ-03 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AK-74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Gap
13.86 K/D
0/3 Rounds
Checkpoint
Precinct
7.5 K/D
0/2 Rounds
Checkpoint
Bab
9 K/D
1/1 Rounds
Checkpoint
Compound
21 K/D
1/1 Rounds
Checkpoint
Sinjar
31 K/D
1/1 Rounds
Checkpoint
Compound
13.83 K/D
0/2 Rounds
Checkpoint
Precinct
15.25 K/D
1/1 Rounds
Checkpoint
Town
16 K/D
1/1 Rounds
Checkpoint
Ministry
7.5 K/D
1/2 Rounds
Checkpoint
Mountain
9.83 K/D
1/2 Rounds
Rifleman