PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
17.8
42.29 %

K/D Ratio
.33
99.75 %

Total Kills
2
100.00 %

Kills/Min
.21
99.67 %

Win Rate
100 %
0.00 %

Matches Won
2
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
5.0 %
99.74 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
3km
12.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
PKM | 2 | 0.71 | 40 | 2 | 5.0 % | 0 | 0.0 % | ||
|
M249 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M16A4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
G3A3 | 0 | 0 | 6 | 0 | 0.0 % | 0 | 0 | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
G36K | 0 | 0 | 73 | 4 | 5.5 % | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
4 K/D
0/3 Rounds
Checkpoint
Prison
15.5 K/D
1/1 Rounds
Checkpoint
Farmhouse
7.67 K/D
0/3 Rounds
Checkpoint
Precinct
11 K/D
0/2 Rounds
Checkpoint
Ministry
65 K/D
1/1 Rounds
Checkpoint
Farmhouse
12 K/D
1/1 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Trainyard
38 K/D
0/2 Rounds
Checkpoint
Trainyard
18 K/D
0/3 Rounds
Checkpoint
Trainyard
21 K/D
0/3 Rounds
Rifleman
Gunner