PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.45
99.99 %

K/D Ratio
.21
99.98 %

Total Kills
4
100.00 %

Kills/Min
.15
99.94 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
19
100.00 %

Assists
0
100.00 %

Accuracy
11.1 %
82.84 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
4.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-97 | 2 | 0.305 | 22 | 4 | 18.2 % | 0 | 0.0 % | ||
|
VHS-2 | 2 | 0.185 | 63 | 4 | 6.3 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
QBZ-03 | 0 | 0 | 5 | 0 | 0.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Tell
14.5 K/D
1/2 Rounds
Checkpoint
Lastlight
62 K/D
1/1 Rounds
Checkpoint
Town
84 K/D
1/1 Rounds
Checkpoint
Hold
16 K/D
0/2 Rounds
Checkpoint
Canyon
115 K/D
1/2 Rounds
Checkpoint
Town
10 K/D
1/1 Rounds
Checkpoint
Canyon
54.2 K/D
0/3 Rounds
Checkpoint
Trainyard
27.6 K/D
0/4 Rounds
Checkpoint
Citadel
36 K/D
0/1 Rounds
Checkpoint
Trainyard
42 K/D
0/1 Rounds
Assaulter
Rifleman