PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.65
63.40 %

K/D Ratio
.89
58.16 %

Total Kills
39
100.00 %

Kills/Min
.36
91.82 %

Win Rate
57 %
1.51 %

Matches Won
4
100.00 %

Deaths
44
100.00 %

Assists
0
100.00 %

Accuracy
11.9 %
76.73 %

Headshot %
12.8 %
72.51 %

Objectives
3
99.98 %

Distance
20km
11.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Demolitions
|
|
Marksman
|
|
Commander
|
|
Breacher
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 11 | 0.915 | 88 | 18 | 20.5 % | 3 | 27.3 % | ||
|
SVD | 8 | 0.451 | 35 | 11 | 31.4 % | 0 | 0.0 % | ||
|
|
bp_projectile_rocketm3_c | 5 | 0 | 0 | 0 | 0 | 0 | 0.0 % | ||
|
M24 | 5 | 0.629 | 14 | 8 | 57.1 % | 0 | 0.0 % | ||
|
AKM | 4 | 0.286 | 71 | 5 | 7.0 % | 0 | 0.0 % | ||
|
G36K | 4 | 0.588 | 145 | 15 | 10.3 % | 1 | 25.0 % | ||
|
|
bp_firesupport_mortar_he_c | 4 | 0 | 0 | 0 | 0 | 0 | 0.0 % | ||
|
RPG-7 | 3 | 3.673 | 3 | 0 | 0.0 % | 0 | 0.0 % | ||
|
M3 MAAWS | 2 | 0.296 | 8 | 0 | 0.0 % | 0 | 0.0 % | ||
|
MP5A5 | 2 | 2.069 | 23 | 4 | 17.4 % | 0 | 0.0 % | ||
|
AK-74 | 1 | 0.789 | 44 | 4 | 9.1 % | 0 | 0.0 % | ||
|
40mm Explosive | 1 | 0 | 0 | 0 | 0 | 0 | 0.0 % | ||
|
MP5A2 | 1 | 0.293 | 20 | 3 | 15.0 % | 1 | 100.0 % | ||
|
F1 Frag | 1 | 1.463 | 0 | 0 | 0 | 0 | 0.0 % | ||
|
TM-62 Mine | 1 | 5.455 | 0 | 0 | 0 | 0 | 0.0 % | ||
|
M203 Explosive | 1 | 0.968 | 10 | 0 | 0.0 % | 0 | 0.0 % | ||
|
GP-25 Explosive | 0 | 0 | 9 | 0 | 0.0 % | 0 | 0 | ||
|
M320 Explosive | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Tariq | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
C-4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Insurgent Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
GP-25 Smoke | 0 | 0 | 6 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Hold
8.33 K/D
0/2 Rounds
Survival
Hold
62 K/D
1/1 Rounds
Checkpoint
Bab
48 K/D
0/1 Rounds
Outpost
Hold
14.2 K/D
0/1 Rounds
Checkpoint
Forest
12 K/D
0/1 Rounds
Survival
Sinjar
13.67 K/D
0/3 Rounds
Survival
Powerplant
30 K/D
1/1 Rounds
Survival
Tell
22 K/D
1/1 Rounds
Checkpoint
Town
32.75 K/D
0/2 Rounds
Checkpoint
Town
61.5 K/D
0/2 Rounds
Demolitions
Marksman
Commander
Breacher
Observer