Score/Min
15.1
99.94 %

K/D Ratio
1.44
99.99 %

Total Kills
13
100.00 %

Kills/Min
.48
99.95 %

Win Rate
50 %
64.52 %

Matches Won
1
100.00 %

Deaths
9
100.00 %

Assists
3
99.79 %

Accuracy
26.6 %
53.85 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.97 %

Distance
2km
2.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 13 | 0.965 | 94 | 24 | 25.5 % | 0 | 0.0 % | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
275
Prison
Best K/D
55
Prison
Highest Score
4,705
Tell
Most Headshots
31
Prison
Best Accuracy
239.5 %
Gap
Most Objectives
10
Gap
Recent Matches
Checkpoint
Town
39.25 K/D
1/3 Rounds
Checkpoint
Town
10.75 K/D
0/4 Rounds
Checkpoint
Citadel
13.4 K/D
1/1 Rounds
Checkpoint
Tell
19.5 K/D
1/3 Rounds
Checkpoint
Trainyard
21.86 K/D
1/3 Rounds
Checkpoint
Town
21.8 K/D
1/3 Rounds
Checkpoint
Gap
0 K/D
1/1 Rounds
Checkpoint
Gap
15.91 K/D
0/4 Rounds
Checkpoint
Gap
19.5 K/D
0/4 Rounds
Checkpoint
Oilfield
16.11 K/D
0/4 Rounds
Rifleman