PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
31.63
13.15 %

K/D Ratio
.4
99.13 %

Total Kills
4
100.00 %

Kills/Min
.42
83.45 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
10
100.00 %

Assists
1
99.74 %

Accuracy
20.0 %
14.35 %

Headshot %
25.0 %
0.20 %

Objectives
2
99.99 %

Distance
1km
6.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MP5A5 | 4 | 0.498 | 70 | 14 | 20.0 % | 1 | 25.0 % |
Recent Matches
Checkpoint
Trainyard
83 K/D
1/3 Rounds
Checkpoint
Trainyard
4.67 K/D
0/4 Rounds
Survival
Forest
8.67 K/D
1/3 Rounds
Survival
Town
25 K/D
1/1 Rounds
Checkpoint
Forest
16.2 K/D
0/5 Rounds
Checkpoint
Forest
15.67 K/D
0/3 Rounds
Survival
Buhriz
11.5 K/D
1/2 Rounds
Checkpoint
Trainyard
17.6 K/D
0/5 Rounds
Checkpoint
Town
62.5 K/D
1/3 Rounds
Checkpoint
Precinct
4.75 K/D
0/4 Rounds
Fragger