PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.59
100.00 %

K/D Ratio
100.00 %

Total Kills
0
100.00 %

Kills/Min
100.00 %

Win Rate
50 %
7.63 %

Matches Won
1
100.00 %

Deaths
3
100.00 %

Assists
0
100.00 %

Accuracy
10.0 %
89.26 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
SKS | 0 | 0 | 11 | 2 | 18.2 % | 0 | 0 | ||
|
FAL | 0 | 0 | 9 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Compound
126 K/D
1/1 Rounds
Checkpoint
Powerplant
56 K/D
1/1 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Trainyard
53 K/D
1/1 Rounds
Checkpoint
Farmhouse
9 K/D
0/1 Rounds
Checkpoint
Oilfield
0 K/D
0/1 Rounds
Checkpoint
Bab
8.5 K/D
0/2 Rounds
Checkpoint
Tell
13.33 K/D
0/1 Rounds
Hardcorecheckpoint
Farmhouse
6.6 K/D
0/1 Rounds
Checkpoint
Buhriz
24 K/D
1/1 Rounds
Rifleman
Fragger
Breacher