PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.49
99.99 %

K/D Ratio
.13
100.00 %

Total Kills
3
100.00 %

Kills/Min
.11
99.99 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
24
100.00 %

Assists
0
100.00 %

Accuracy
13.4 %
63.55 %

Headshot %
33.3 %
0.01 %

Objectives
0
100.00 %

Distance
5km
8.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 2 | 0.162 | 44 | 7 | 15.9 % | 0 | 0.0 % | ||
|
AKM | 1 | 0.126 | 23 | 2 | 8.7 % | 1 | 100.0 % | ||
|
TM-62 Mine | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M3 MAAWS | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Survival
Bab
20 K/D
0/1 Rounds
Checkpoint
Powerplant
14 K/D
1/2 Rounds
Checkpoint
Compound
20 K/D
0/1 Rounds
Checkpoint
Tell
5.25 K/D
1/1 Rounds
Checkpoint
Canyon
8.2 K/D
1/2 Rounds
Checkpoint
Sinjar
0 K/D
0/1 Rounds
Checkpoint
Precinct
0 K/D
0/1 Rounds
Checkpoint
Mountain
9.67 K/D
1/2 Rounds
Checkpoint
Powerplant
17.67 K/D
1/2 Rounds
Checkpoint
Prison
6.14 K/D
1/2 Rounds
Rifleman