PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.57
98.50 %

K/D Ratio
1.14
28.83 %

Total Kills
8
100.00 %

Kills/Min
.58
52.45 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
7
100.00 %

Assists
1
99.74 %

Accuracy
32.3 %
0.56 %

Headshot %
12.5 %
76.57 %

Objectives
0
100.00 %

Distance
2km
4.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Demolitions
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 7 | 0.798 | 62 | 18 | 29.0 % | 1 | 14.3 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M203 Explosive | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
8
Citadel
Best K/D
1.33
Citadel
Highest Score
90
Citadel
Most Headshots
1
Citadel
Most Objectives
0
Citadel
Recent Matches
Checkpoint
Town
28 K/D
1/1 Rounds
Checkpoint
Bab
25.67 K/D
0/2 Rounds
Outpost
Bab
61.5 K/D
1/1 Rounds
Checkpoint
Ministry
17.5 K/D
1/1 Rounds
Checkpoint
Gap
19 K/D
1/2 Rounds
Checkpoint
Farmhouse
29 K/D
1/1 Rounds
Survival
Bab
3.75 K/D
1/1 Rounds
Checkpoint
Trainyard
20.67 K/D
1/3 Rounds
Checkpoint
Bab
11.33 K/D
1/1 Rounds
Checkpoint
Town
41 K/D
1/1 Rounds
Rifleman
Demolitions