PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.21
99.97 %

K/D Ratio
.36
99.52 %

Total Kills
8
100.00 %

Kills/Min
.18
99.86 %

Win Rate
50 %
7.63 %

Matches Won
2
100.00 %

Deaths
22
100.00 %

Assists
0
100.00 %

Accuracy
11.6 %
79.54 %

Headshot %
12.5 %
76.46 %

Objectives
0
100.00 %

Distance
7km
8.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Gunner
|
|
Rifleman
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Galil SAR | 6 | 0.433 | 74 | 18 | 24.3 % | 1 | 16.7 % | ||
|
MK18 | 1 | 0.063 | 163 | 9 | 5.5 % | 0 | 0.0 % | ||
|
QBZ-97 | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 | ||
|
RPG-7 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Precinct
29.5 K/D
1/1 Rounds
Checkpoint
Farmhouse
27.8 K/D
1/1 Rounds
Checkpoint
Forest
0 K/D
0/1 Rounds
Checkpoint
Precinct
13 K/D
1/1 Rounds
Checkpoint
Canyon
49.5 K/D
1/1 Rounds
Checkpoint
Compound
15 K/D
0/1 Rounds
Checkpoint
Canyon
30.78 K/D
1/2 Rounds
Checkpoint
Oilfield
29.67 K/D
1/1 Rounds
Checkpoint
Alpha
10.1 K/D
1/1 Rounds
Checkpoint
Farmhouse
22 K/D
1/1 Rounds
Advisor
Gunner
Rifleman
Observer